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    Wednesday, May 6, 2020

    Call of Duty Zombies No way this hasn’t been made

    Call of Duty Zombies No way this hasn’t been made


    No way this hasn’t been made

    Posted: 05 May 2020 09:03 PM PDT

    Blood of the Dead - Alternate Cutscene FOUND!!!

    Posted: 06 May 2020 04:26 AM PDT

    After 1641 days.

    Posted: 06 May 2020 06:28 AM PDT

    What? Ehh, how!?

    Posted: 06 May 2020 05:59 AM PDT

    Zombie Maps as Classic Horror Movie Posters: TRANZIT as CHRISTINE (1983)

    Posted: 05 May 2020 05:55 PM PDT

    I didn't make this but I feel like I need to share this gem of an image.

    Posted: 06 May 2020 08:12 AM PDT

    First time getting to round 30 with three people, later two. Idk if yall care but i just wanted to share :)

    Posted: 06 May 2020 06:11 AM PDT

    Good title

    Posted: 06 May 2020 11:25 AM PDT

    My BO3 emblem I made a few years back

    Posted: 06 May 2020 12:21 AM PDT

    [Day 7] Five

    Posted: 05 May 2020 08:38 PM PDT

    Feels so good to finally have the grind over

    Posted: 06 May 2020 07:21 AM PDT

    When you get the Revive and Survive! I would have died without Insta-Kill. Probably one of my craziest revive clutches.

    Posted: 06 May 2020 07:52 AM PDT

    I’ve been working on recreating Nacht Der Untoten in minecraft! Here is a snippet of how the doors will operate.

    Posted: 06 May 2020 10:05 AM PDT

    After over 2 years, after over 20+ attempts, I did my first easter egg, the DE EE.

    Posted: 06 May 2020 03:22 AM PDT

    Perka And Shopping free from flavored hex. i can't believe my luck.

    Posted: 05 May 2020 07:32 PM PDT

    Butter Soda New Perk!

    Posted: 05 May 2020 07:57 PM PDT

    WAW Shi No Numa VS. BO3 Shi No Numa With WAW Weapons Mod

    Posted: 05 May 2020 04:45 PM PDT

    Finally did the BOTD easter egg solo! This is probably to most annoying easter egg solo and Im so glad i don’t have to grind it anymore.

    Posted: 05 May 2020 07:49 PM PDT

    When you realise that Takeo Masaki means Warrior Tree in Japanese:

    Posted: 06 May 2020 12:57 AM PDT

    Look at my emblem of some of my favorite perks

    Posted: 06 May 2020 05:00 AM PDT

    Shi no numa Bo3 vs WaW

    Posted: 06 May 2020 09:59 AM PDT

    Why Black Ops 1 had the best perk system/variety. (Added some stuff)

    Posted: 06 May 2020 11:38 AM PDT

    (This is an older post of mine but I added some stuff and I want to see how it is received now). Perks we had in BO1 worked differently than in later installments.

    1. Stamin-Up in BO1 was the fastest version of Stamin Up to date and was often chosen because of how good it was. If you wanted to play medic, Stamin Up and Quick Revive were your best friends.
    2. Double Tap was no where near as powerful as it is now. In BO1 Double Tap wasn't a perk everyone got like how it was on later installments. Originally all it did was double your rate of fire and just made you burn ammo twice as fast. Smart players knew to only use Double Tap if you were using a semi-auto weapon or something powerful you needed to spam.
    3. PHD Flopper was a very powerful perk for those who knew how to use it. For those who don't know, PHD gave you no fall damage, no explosive damage (raygun damage as well), and the ability to dolphin dive off something high up and land with an explosion around you, killing all nearby zombies.
    4. Another thing I'd like to add is BO1 had no weapon customization. You could only add fast mag to weapons by pack-a-punching and the list of weapons that had that ability were low, probably only about 10. My point is that slapping fast mag on your weapon negates having Speed Cola in the first place and almost defeats the entire purpose of the perk.

    What does this mean? Jason Blundell said himself that the main reason why the new system was implemented was because players were choosing the same 4 every game (Jug, Quick Revive, Speed Cola, and Double Tap 2) and it lacked variety. The reason why it lacked variety was because perks that were once powerful were nerfed to hell and Double Tap was buffed to the point of it being suicide NOT to get it.

    The reason why I listed those 4 stats was because the perks were powerful in BO1 and the system was diverse. Players didn't choose the same four every game, everyone had different playstyles and it worked great.

    1. Some players liked to keep their starting pistol just to upgrade it for PHD, or to spam rocket launchers because you can't harm yourself with them. Not only did this give players the incentive to buy PHD, but it also gave use to explosive weapons. When you got a rocket launcher out of the box and pap'd it, that trashy weapon no one wanted would now dominate with PHD.
    2. Not every player used Double Tap because it wasn't that good of a perk compared to now, all you did was shoot faster and burn ammo just as fast.
    3. Some players loved Stamin-Up because you could make it to any player *almost* all the time to revive them or run out of an area swarming with zombies that you would have died in had it not been for Stamin-Up.
    4. Not everyone used Speed Cola because of built in fast mags in PAP'd weapons and big spaces which allowed for more reload time. (On Shangri-La however it was almost suicide to not run Speed Cola, you had to really know what you were doing.)
    5. Players should be given the option to get 5 perks instead of 4.
    6. Do not have every perk in the game on every map. Make the maps more unique, add perks that are exclusive to that map.

    My point is that in BO1 the perks were much more diverse and powerful and with better perks, players won't get the same ones every game. In BO1 you have more freedom than in BO2 and BO3 and BO1 let players have freedom in changing their perks through downing and playstyle. True, in BO4 there are way more perks and players have much more options than in BO1, but let me ask you this: What's the point in quanity if there isn't much quality? To all you BO4 players, be honest, how often do you change every perk in your loadout every game? You don't right? and if you do its not every game you do.

    Finally, I believe that if BO5 has a zombies mode, BO1 is what 3arch should stick to for source material and work around that. BO4 zombies wasn't well received mainly because of the perk system change. With 3arch bringing back the old system with diverse perks and adding some new features it would be well received. What do you guys think? I realize a lot of people haven't played BO1 so I tried to make it as in depth as possible.

    My old post wasn't really well received but it seems like more people are hating bo4 so I'd like to see the responses now lol

    submitted by /u/Kikowani
    [link] [comments]

    Round 100, flawless, under 3 hours, and my fourth round 100

    Posted: 06 May 2020 10:28 AM PDT

    The new way to train last

    Posted: 05 May 2020 11:29 PM PDT

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