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    Saturday, June 13, 2020

    Call of Duty Zombies Me and the boys arming up to fight some zombies

    Call of Duty Zombies Me and the boys arming up to fight some zombies


    Me and the boys arming up to fight some zombies

    Posted: 12 Jun 2020 09:04 PM PDT

    After Around 6 Years Of Playing, I Finally Got To Round 100

    Posted: 13 Jun 2020 07:12 AM PDT

    Well... That just happend

    Posted: 13 Jun 2020 07:38 AM PDT

    SoE round 100 flawless; classic gobblegums only (I’m the guy who died on 89 twice)

    Posted: 13 Jun 2020 02:27 AM PDT

    Nearly fucking shat myself on Town

    Posted: 13 Jun 2020 10:46 AM PDT

    you know its true

    Posted: 12 Jun 2020 06:26 PM PDT

    Zetsubou is criminally underrated

    Posted: 13 Jun 2020 11:55 AM PDT

    I recently started playing ZNS a lot again and I absolutely love the map. With a lot of zombies YouTubers shitting on the map it is only right to share why the map is actually a GOAT contender.

    1. It looks great.I am not sure if this needs any explanation, but the aestethics of the map are stunning. The temple like looks and the very green swampy forest really give a cool contrast to the bunker areas. The bunker areas also really give the greatest vibes when it comes to dirty secrets and rooms you'd find at the end of a good movie.

    2. The challenging setting up process is actually what makes it rewarding. ZNS power and pack setup is a little harder than average, but this does not directly make it a worse map than average, only less easy to play casual. This is not a bad thing, because it is more skill based, which is cool for the more hardcore players. Especially with a lot of easier maps available, a harder map inbetween fits perfectly when you look at BO3 as a whole. Given that zombies is a survival mode where you fight the undead endlessly, a little challenge for power and pack (which allow you to get good stuff) is pretty balanced I think.

    3. The EE is also a good contrast in the BO3 game as a whole. While DE en SoE were great maps with wild EE's, apothicons and magic, Zetsubou is more down to earth with the cogs and basically science and nature of sorts to setup the Masamune and the EE. This is a more 'logical' way to get to the tools and the boss fight.

    4. The trashers and the spiders also provide balance. While trashers spawn a lot, they are not all that tanky or superfast, which balances it out. The map flow and space is also pretty good, which is why you need to take care of spiders, before they block off certain doorways. The webs are also destroyable in multiple ways, which offers more balance again. Imagine how easy and more boring the map would be without these bosses?

    This is only my opinion and most of it is acquired taste. Overall I think a lot of the aspects people hate are just skill based features that provide a fun challenge and good balance for the people that look at it that way. What do you think?

    submitted by /u/Prometheusz935
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    Black Ops 2: Zombies - Town What do u guys think?

    Posted: 13 Jun 2020 09:01 AM PDT

    Blundergat IRL

    Posted: 13 Jun 2020 03:36 AM PDT

    After many failed attempts over 3 days, I finally beat DoTN Solo. I know it’s not the hardest EE, but I spent so long trying. What’s next?

    Posted: 13 Jun 2020 04:02 AM PDT

    The Town Grief Experience during 2020

    Posted: 12 Jun 2020 08:51 PM PDT

    28 revives, i find it more challenging trying to heal my peeps than killing the meat bags.

    Posted: 13 Jun 2020 04:45 AM PDT

    So what is everyone actually expecting for COD 2020 Zombies?

    Posted: 13 Jun 2020 09:28 AM PDT

    Im Talking Mainly in terms of story and game play mechanics

    The aether story is now over so what happens next, are we expecting them to go full time chaos, an Aether reboot or something else entirely new?

    Are they gonna try and carry the new BO4 mechanics over or return to the waw BO1/2/3 style

    Do you think the maps will be more in line with what either Zelinksi or Blundell, or are you thinking they'll do something entirely different?

    Given that treyarch have had to take control of the project from sledgehammer mid-way into development it makes me wonder what directions they'll take and what decisions they'll make

    submitted by /u/ZeeCrazyGee
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    A lego ray gun, yaayyy

    Posted: 13 Jun 2020 12:38 PM PDT

    Upgraded Ice Staff By Round 5 - No Megas, Anyone Gotten Lower?

    Posted: 13 Jun 2020 12:25 PM PDT

    I unlocked all of the trophies in Exo Zombies Descent!

    Posted: 12 Jun 2020 08:28 PM PDT

    First real attempt at Tag speed run got 6th in the world not too far off 5th. Not the best box luck so hoping to push that up soon :)

    Posted: 13 Jun 2020 03:56 AM PDT

    The Apothicons and the Elder Gods

    Posted: 13 Jun 2020 04:50 AM PDT

    You know there always was one thing at the Apothicons that I couldn't understand: How could a humanoid race like the Vril-Ya/proto-Keepers ever evolve into the monstrous abominations that we call the Apothicons. We interprend the Timeline that the explanation for this issue can be summarized in one word: Evolution.

    "Trapped in the Dark Aether, the corrupted keepers contort and evolve over Eons, ultimately becoming the Apothicons. The desire, above all else, to return to Agartha."

    But this just didn't really work out for me. I mean, this is simply not how evolution works. For evolution, one needs natural selection, survival of the fittest, and how can we have that in a realm of energy where all beings serve the same hivemind? Apart from that, we do encounter more humanoid Apothicons that resemble the 'handhead' species of Doctor Monty (the Shadowman) and the Keepers (the corrupted Keepers) as Apothicons; How can it be that they changed relatively so little over time whereas some proto-Keepers have changed into giant universe eating worms?

    So here's the thing: I think the creatures that we name Apothicons are not the Apothicons. I mean maybe they are classified under that name, and that essentially doesn't matter, but what I mean is that they have a different origin than the defeated proto-Keepers, the Fallen Angels under the Shadowman. In Lovecraft's Cthulhu mythos, the most powerful entities in the Multiverse are the Great Old Ones, the Outer Gods of other Hells and the Elder Gods, existing outside our observable universe and thus in the "space between spaces". However, their great weakness is the fact that they cannot form a stable and consistent form of matter in our Space-Time. This is they have not yet dominated our universe and why they even have any dealings with humanity. We need to provide them with something within our Space-Time, whether its "opening a door" on this side of reality or providing a part of us (e.g. our souls).

    While the story of the proto-Keepers sounds really similar to the mythos of the Vril-Ya, Ancient Aliens and even passages of the Bible, the existence and abilities of the 'Great Apothicons' seems to resemble more the story of the Lovecraftian Elder Gods, and their inability of entering our universe by theirselves. Additional evidence for this is the fact that in Shadows of Evil, the Shadowman refers to something more powerful, the 'Overlords'. In a radio in Tag der Toten, the Apothicon corpse on the bottom of the ocean is literally referred to as an 'Elder God'. Another similarity already found by u/EJ was Shadowman's similarity to Nyarlathotep. And whose harbinger and messenger was Nyarlathotep in the Cthulhu mythos? Exactly, the Outer Gods.

    What we do in Shadows of Evil, I interpreted as the following: we sacrifice four souls that allow the Elder Gods to enter. Or, as the Shadowman states it, "your services to the overlords is appreciated, our complete assimilation of this dimension will now proceed".

    How does this work in the grander view of our story? Cal's deciphering of the Apothicon language clearly shows they function under a Hivemind, and I think that is our missing link. Prior to Civil War between the proto-Keepers, before the schism between Dr. Monty and Mr. Rapt, before he was called the Shadowman and he and his allies were condemned to the Aether, the Elder Gods already existed. They were already out there, in the space between spaces, the realm of energy, the Aether. Their Hivemind was passed over on the corrupted Keepers, corrupting them, making them one of them. They act with the same mind now, the same interests. But their origin is different.

    This is why Doctor Monty refers to the Apothicons as the most powerful entities in all the existences that ever existed, this is why Samantha in the pyramid screams that something far more terrible than we can imagine lays there. Before a part the civilization of the proto-Keepers got corrupted and turned into what Monty calls the Apothicons, before the existence of the Shadowman, the Elder Gods were already there.

    If you're interested more into the backstory of the Apothicons, I recommend this thread: https://www.callofdutyzombies.com/topic/202515-the-apothicans-satanic-demons-or-victims-of-history/

    submitted by /u/AnonymousCoDZ
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    how the fuck

    Posted: 13 Jun 2020 01:46 AM PDT

    I was replaying zetsubou no shima and found this. I haven’t seen this until now. Was it deciphered?

    Posted: 13 Jun 2020 10:45 AM PDT

    Should i get buried or mob of the dead?

    Posted: 13 Jun 2020 09:27 AM PDT

    Idk if i want a decent map and get the mark 2 for other maps or if i want a way better map. Ive only got $15 to spend so i cant get both. Ive got bo3 chronicles so im not getting origins, and there's no way in hell im getting die rise.

    submitted by /u/DaKetchupman64
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    Should I buy BO4?

    Posted: 13 Jun 2020 10:17 AM PDT

    I play zombie since 2012, I have BO1,BO2 and BO3 with chronicles, but I never played BO4 because I never bought it ( pretty obvious). I know that a lot of people hate this game, especially the zombie who is different. But BO4 only cost 24€ right now, so, should I buy it?

    submitted by /u/kaloukzy
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    The wunderfizz is so rigged it broke

    Posted: 13 Jun 2020 02:20 AM PDT

    My first round 100!

    Posted: 13 Jun 2020 12:31 AM PDT

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