Call of Duty Zombies Do you relate? |
- Do you relate?
- Was playing town yesterday and um?
- The perfect man
- This is why this part always scares me
- I decided to play Verrukt for the first time in a while and forgot how stressful this map was.
- World at War vs Black Ops Der Riese. The lighting engine is seriously so good looking in this 13 year old game. I'm CONVINCED that it is downgraded in Black Ops in several ways. It looks desaturated and a bit too bright in most areas. What do you guys think? I think World at War wins by far.
- Was playing Die Maschine and noticed this, idk if anyone posted this before but it reminded me of the new grim reaper type boss in mauer der toten
- I have a three hour flight ahead of me. I’m already 66% prepared.
- What tf is that? I don’t play the groza many times so that’s the first time I see that
- Was playing origins with a buddy yesterday and the tank flipped. Personally never seen this before lol.
- Made a Shadowman custom Funko. Mimic was lonely. Now this is the start of a whole Z collection...
- Finally defeated Mamaback
- C'mon treyarch :/
- Anyone else notice a huge performance drop on PC with Cold War Zombies?
- Didnt know just HOW bad snipers were in this game till I did this
- Patch notes season 4 reloaded
- No Armour Escape - Weird Zombie Behaviour.
- One thing that really bugs me about Operators…
- Just finished my Ray Gun build!
- Anyone else miss Stalker enemies?
- Kinda wanted that
- Has anyone seen this bug with the rappel rope? This has happened to me twice on two different maps. ADS still works, but hipfire doesn’t. Resolves when moving to the next round.
Posted: 10 Jul 2021 07:47 AM PDT
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Was playing town yesterday and um? Posted: 10 Jul 2021 05:25 AM PDT
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Posted: 09 Jul 2021 03:26 PM PDT
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This is why this part always scares me Posted: 10 Jul 2021 06:25 AM PDT
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I decided to play Verrukt for the first time in a while and forgot how stressful this map was. Posted: 10 Jul 2021 06:39 AM PDT
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Posted: 10 Jul 2021 05:14 AM PDT
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Posted: 10 Jul 2021 09:11 AM PDT
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I have a three hour flight ahead of me. I’m already 66% prepared. Posted: 10 Jul 2021 07:43 AM PDT
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What tf is that? I don’t play the groza many times so that’s the first time I see that Posted: 10 Jul 2021 11:26 AM PDT
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Posted: 09 Jul 2021 03:18 PM PDT
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Made a Shadowman custom Funko. Mimic was lonely. Now this is the start of a whole Z collection... Posted: 09 Jul 2021 02:58 PM PDT
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Posted: 09 Jul 2021 11:03 PM PDT
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Posted: 09 Jul 2021 01:19 PM PDT
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Anyone else notice a huge performance drop on PC with Cold War Zombies? Posted: 10 Jul 2021 08:42 AM PDT No setting changes but a day or two ago go my performance went to shit. Hitching, suddenly using tons of CPU and just poor performance in general. No changes on my PC at all. [link] [comments] | ||
Didnt know just HOW bad snipers were in this game till I did this Posted: 09 Jul 2021 09:11 PM PDT
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Posted: 10 Jul 2021 05:38 AM PDT Does this apply to all zombies modes? So essentially outbreak EE one would become easier? Meta Updates/Patch Notes Reduced enemy health caps: Zombies: Reduced to +100% at high rounds (down from +300%) Specials: Reduced to +50% at high rounds (down from +100%) Elites: Reduced to +25% at high rounds (down from +100%) HVTs: Reduced to +10% at high rounds (down from +100%) Reduced health of armor for Medium and Heavy zombies by 30%. Buffed sniper rifle critical damage multipliers, stock ammo, and max damage. Buffed melee weapon Pack-a-Punch and triple Pack-a-Punch damage multipliers. Equipment, Support, and Field Upgrades (Frost Blast and Energy Mine) will scale their damage evenly with this update. Equipment and Support will now be much more consistent in their ability to kill enemies, and Lethal Equipment and ground-based Support will see an increase in damage in many instances. Dynamic Wall Buys - Wall Buy weapons will have a chance to increase in rarity at the end of every fifth round (all the way up to Legendary) [link] [comments] | ||
No Armour Escape - Weird Zombie Behaviour. Posted: 09 Jul 2021 11:21 PM PDT
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One thing that really bugs me about Operators… Posted: 09 Jul 2021 09:59 PM PDT Is just how absolutely static their emotes are. I went back to BO4 Blackout recently and each emote seems to have at least two voice lines associated with them. But in Cold War… each emote has one and only one voice line. It's so boring I'm glad they've added new lines to Maxis over her lifetime but multiple lines for the same emote would really help her (and every other Operator) feel more fleshed out. Honestly, I guess this is just another version of the "bring back voiced protagonists" line that resurfaces here every now and again. Operators are so stale and flat. I miss having defined characters that we play as. [link] [comments] | ||
Just finished my Ray Gun build! Posted: 09 Jul 2021 05:14 PM PDT
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Anyone else miss Stalker enemies? Posted: 10 Jul 2021 06:13 AM PDT Y'know what I'm talking about, enemies that constantly hunt you or stalk you down through the game. George Romero, Avogadro. Sure, you could defeat them, but they'd be back. And hell, Avogadro's return is just incredible, the city's blackened skies get filled up with lightening. Then he shows up. I remember him holding onto the front of the bus, once. The Astronaut, too. Now that I think about it, that's a Jimmy Zalinsky thing, more than anything else. Hopefully that's what we are getting with the new boss in Mauer. Something that always comes back, and when it does? You KNOW it's back. Idk, just a thought, really. I don't want that new guy to just be another goon we kill a buncha times, like the Orda. I want it to be meaningful. [link] [comments] | ||
Posted: 09 Jul 2021 10:39 PM PDT
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Posted: 10 Jul 2021 01:35 AM PDT
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