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    Friday, October 30, 2020

    Call of Duty Zombies “Echoes of the Damned” - Call of Duty®: Black Ops Cold War Zombies Main Theme

    Call of Duty Zombies “Echoes of the Damned” - Call of Duty®: Black Ops Cold War Zombies Main Theme


    “Echoes of the Damned” - Call of Duty®: Black Ops Cold War Zombies Main Theme

    Posted: 30 Oct 2020 09:17 AM PDT

    Black Ops Cold War Zombies Gameplay Guide

    Posted: 30 Oct 2020 10:37 AM PDT

    Something is brewing. Something thunderous.

    Posted: 30 Oct 2020 05:25 AM PDT

    Video based on "Oh you like zombies? Name every door" meme!

    Posted: 30 Oct 2020 10:13 AM PDT

    BO3 Custom Zombies - Daybreak Trailer

    Posted: 30 Oct 2020 06:23 AM PDT

    I went to Der eisendrache because I love that map. (Werfen, Austria)

    Posted: 30 Oct 2020 10:52 AM PDT

    Requiem Team Logo from Treyarch Twitter

    Posted: 30 Oct 2020 09:25 AM PDT

    Good luck my good sir

    Posted: 29 Oct 2020 02:28 PM PDT

    You bear the mark...

    Posted: 30 Oct 2020 04:47 AM PDT

    I still can't believe I survived this.

    Posted: 30 Oct 2020 09:40 AM PDT

    War Machine in the Mystery Box? That has to be so cool, there's no way something like a War Machine from the Mystery Box can be terrible and useless weapon... right?

    Posted: 30 Oct 2020 11:51 AM PDT

    I was cracking up, first zombie royal game we played. Ik it’s not black ops but it is funny

    Posted: 30 Oct 2020 01:03 AM PDT

    It’s Nice For a Change

    Posted: 30 Oct 2020 01:17 PM PDT

    BOCW Samantha

    Posted: 29 Oct 2020 07:18 PM PDT

    I swear we thought the lights were on that foot.

    Posted: 29 Oct 2020 11:20 PM PDT

    Thoughts on all the new info revealed

    Posted: 30 Oct 2020 11:37 AM PDT

    after I read all the new info I thought it sounded amazing and most of my worries I had for the game are all gone now however some of my friends disagreed so I wanted to ask for other peoples opinions.

    submitted by /u/sShadowplayz
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    Phew... if I shot that bullet 1 second later I would’ve been RIPerrooneyed

    Posted: 29 Oct 2020 07:14 PM PDT

    This translates to "Rest Conquering Death" in Latin. What could this imply...

    Posted: 30 Oct 2020 11:32 AM PDT

    Next-gen zombies hype

    Posted: 30 Oct 2020 03:31 AM PDT

    Everyone's hyped about cold war zombies on next gen but, I think the thing I'm most excited for in regards to cod on next gen is the loading times for older games. Imagine loading up a bo3 game in 1-3 seconds instead of having to wait for half the cutscene to get into the game.

    submitted by /u/kemuriryu21
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    Margwa spawn animation does not have Invulnerability DOES NOT! Use this too your advantage and pop 2-3 heads before he runs at you

    Posted: 30 Oct 2020 08:06 AM PDT

    Is it worth getting the bo1 "Rezurrection pack" for the ps3 in 2020?

    Posted: 30 Oct 2020 07:33 AM PDT

    If so, do the people still play the 4 classic maps and moon still?

    submitted by /u/Numerous-Egg4935
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    Nolan North (Richtofen) plays COD Zombies for the first time! Also features Steve Blum (Dempsey)

    Posted: 29 Oct 2020 06:27 PM PDT

    Resurrecting Fan-Favorite Perks for BOCW (and Tier Upgrades)

    Posted: 30 Oct 2020 12:29 PM PDT

    From the information we have so far, it looks like many of our favorite perks have been left on the root beer shelf (RIP Double Tap). Perks are an iconic part of Zombies and it's a shame to see so many of them rest in pieces, down for the count. Instead of pouring one out for our forgotten friends, let's help out the ones that need a little revive!

    PHD Flopper

    Negates fall damage and self-inflicted weapon damage. Stamin-Up Tier 2 already has the first effect, so perhaps that can be replaced with faster sprint stamina recovery to prevent overlap.

    Tier 1: Sliding from a height causes an explosion, similar to the diving explosion we're used to. This explosion gets weaker if used in quick succession.

    Tier 2: Take 25% damage from player-activated traps.

    Tier 3: Every 3rd zombie killed by a bullet explodes, dealing damage equal to the bullet to nearby zombies. This damage cannot kill zombies but will instead leave them vulnerable to any attacks.

    Mule Kick

    Allows the player to carry 3 weapons.

    Tier 1: The weapon in your 3rd slot will be saved upon purchasing the perk again (If the weapon is unique or a wonder weapon, it will be replaced with a ray gun).

    Tier 2: Carry 1 extra lethal grenade and 1 extra special (tactical) grenade.

    Tier 3: Mule Kick costs 2,500 points after your first purchase.

    Double Tap 2.0

    Increase fire rate by 33% and bullet damage by 20% (nerfed due to the new rarity and pack-a-punch system).

    Tier 1: Increases bullet damage bonus to 30%.

    Tier 2: Eliminates muzzle flash on bullet-firing weapons.

    Tier 3: Increases magazine size and stock ammunition by 15% on bullet-firing weapons.

    Tombstone 2.0

    Simply prevents you from losing your perks when downed, but this perk will be lost if you aren't revived within 10 seconds of being downed. No more feeding the zombies- this perk's upgrades will help your team help you!

    Tier 1: If you bleed out, you can collect your weapons from a personal Tombstone powerup like in TranZit (If you had a wonder weapon that a teammate now owns, it will be replaced with a ray gun).

    Tier 2: Increases bleedout time by 15 seconds and can earn points while downed.

    Tier 3: Trades the M1911 for the Mustang & Sally when downed. If you have a different pistol or weapon that can be used in last stand, an upgraded version of that weapon will be given instead.

    Who's Who 2.0

    Revamped: The doppelganger is now treated as a COMPLETELY SEPARATE ENTITY from you. If you fail to revive yourself as the doppelganger, you will simply go back into your downed body and the bleedout timer will start. No more will we have to shudder at the thought of this perk.

    Tier 1: Doppelganger revive speed is now the same as Quick Revive.

    Tier 2: Purchases made as a doppelganger are free, as long as you have the amount of points needed. DOORS AND TRAPS ARE EXCLUDED.

    Tier 3: The rarity tier of the M1911 given to the doppelganger will increase at certain rounds:

    • 5: Uncommon
    • 10: Rare
    • 15: Epic
    • 20: Legendary

    Electric Cherry

    Activates an electric burst around the player upon reloading. This effect damages and stuns zombies with power and radius proportional to the ammo remaining in the discarded magazine. The shock effect also occurs upon going down

    Tier 1: Shockwave deals 2x damage.

    Tier 2: Electric stun duration increased by 25%.

    Tier 3: Reloading now gives a one-use charge to your melee weapon. The emptier the magazine, the longer the time you have to use your melee attack (essentially the Electric Burst modifier from BO4).

    Vulture Aid

    Zombies occasionally drop small amounts of ammunition and points. The locations of unpurchased perks, the mystery box, and Pack-a-Punch can be seen through walls. Zombies' eyes glow brighter and sometimes zombies leave behind a green gas which grants players invisibility from standard zombies. HUD ELEMENTS FROM THIS PERK CAN BE DISABLED.

    Tier 1: Zombies that have been seen by the player show up on the radar until killed.

    Tier 2: Nearby zombies are visible through walls. A directional indicator warns you of nearby zombies (like Death Perception from BO4).

    Tier 3: Random loot from zombies is slightly more common (armor plates, grenades, and killstreaks as indicated by leaks).

    Widow's Wine 2.0

    With the new armor system, this verion of Widow's Wine needs to be downgraded for balanced gameplay. Widow's Wine "grenades" will now be independent of your normal equipment and cannot be thrown. A new number on the spider in the perk logo will indicate how many activations are remaining. 2 activations are replenished per round and upon receiving a Max Ammo powerup. NO MORE THAN 2 CHARGES CAN BE STORED BEFORE THE LAST TIER.

    When you are hit by a zombie, Widow's Wine will activate webs that trap and damage nearby zombies. Your melee weapon is stronger and has a chance to trap/damage zombies as well.

    Tier 1: Increases web effect radius by 15%.

    Tier 2: Spider webs can never kill the last zombie in a wave (trap effect still applies).

    Tier 3: Carry a 3rd charge (Only 2 charges replenish each wave as usual).

    I hope you like this concept, let me know what you think of these ideas in the comments!

    submitted by /u/OhMyTummyHurts
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    This is the Email

    Posted: 30 Oct 2020 12:00 PM PDT

    Does anyone knows how to solve this problem?

    Posted: 30 Oct 2020 11:53 AM PDT

    I get disconected from any COD servers. It's not an account problem cause it happens in all my PS4 accounts. It's not an internet conection problem cause this doesn't happen when I play on Xbox 360. I don't know what to do. Please help me :(

    submitted by /u/Ansel_22
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