Call of Duty Zombies Tag Der Toten - Ending Cutscene (Credit to Unpunk) |
- Tag Der Toten - Ending Cutscene (Credit to Unpunk)
- "I see myself at peace. Serene. Sitting beneath a cherry blossom tree. Listening to the joy of my children at play."
- It has been an honor
- Someone made it to the small pond in Tag Der Toten
- Well done treyarch
- Tag Der Toten Secret Found (Credit goes to MerlinTheWizard)
- They told us the ending a long time ago
- my disappointment is immeasurable and my day is ruined
- An edit I made of another post.
- MASSIVE proof there are TWO EE's on Tag Der Toten (With proof)
- Opinion: BO2 had the best Zombies ending.
- The ending of Aether
- That Was Just a Bunch of Cheap Walk Cycles!
- Im the only one who wished we could play with the real staffs ...
- Picture of the devs writing the end of the story
- someone had to.
- Besides things left unanswered, why is this a thing?
- For all the shit this game gets, we have to show our respect for Craig, Jason, Jimmy, and everyone that have spent the last ten years working so hard to give us this amazing experience. Thank you guys. It’s been one hell of a ride
- Tag der Toten easter egg hunting summed up so far
- A short conversation between Rushmore and Sophia
- "You won't even remember"
- Black Ops 4 does not exist
- Plotholes and why the ending was like that
- [SPOILER] Ultimis Dempsey was the first and the last one of our characters to speak in the story
- I respect Jason and Craig for giving us such an incredible journey. Aether deserved better but showing hostility isn't the answer
- Dr Monty during Tag Der Toten
Tag Der Toten - Ending Cutscene (Credit to Unpunk) Posted: 23 Sep 2019 05:53 PM PDT
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Posted: 24 Sep 2019 08:49 AM PDT
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Posted: 24 Sep 2019 09:57 AM PDT
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Someone made it to the small pond in Tag Der Toten Posted: 24 Sep 2019 05:32 AM PDT
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Posted: 24 Sep 2019 11:19 AM PDT
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Tag Der Toten Secret Found (Credit goes to MerlinTheWizard) Posted: 24 Sep 2019 11:14 AM PDT
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They told us the ending a long time ago Posted: 24 Sep 2019 05:18 AM PDT
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my disappointment is immeasurable and my day is ruined Posted: 23 Sep 2019 08:33 PM PDT
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An edit I made of another post. Posted: 24 Sep 2019 11:36 AM PDT
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MASSIVE proof there are TWO EE's on Tag Der Toten (With proof) Posted: 24 Sep 2019 02:41 AM PDT There are two parts of this proof. Most of us know about the Mars sky dome by now. This secret area leads us to a small boat by a scenic spot with the planet Mars in view. Now interestingly, Stuhlinger says this in the spawn area by one of the boats. We already know that Victis maps have gotten multiple endings before (Tranzit?), why should TDT be any different? The second part is actually about the TDT trailer posted on Treyarch's channel. The link skips to 50 seconds in, where we can see the camera zooming out from the map toward the sea. This is in the direction toward the secret area. There is also a peculier and out of place generator from the trailer. These are the same generators used in the original Call of the Dead easteregg. This is the actual location of the generator in the map. It looks like we can snipe it from the one end of the ship. Now here's the great question. Why would they give us a sniper rifle wunderwaffe for this map, if we never need to use its scope for the "main easteregg"? Last but not least, the trailer fades to black and white as we approach the location of the secret spot. I believe this is symbolism for the eclipse that Mars will cast on the sun. (This one is a bit of a stretch). Edit: If you zoom in to the overhead view, the generator is only slightly above the circle I drew, definitely can be seen from the ship. BIG EDIT: This is Pablos spleen. It glows, and apparently can hold square on it during the "boss fight". It is in Upper Catwalk. [link] [comments] | ||
Opinion: BO2 had the best Zombies ending. Posted: 24 Sep 2019 05:59 AM PDT
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Posted: 24 Sep 2019 12:14 PM PDT
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That Was Just a Bunch of Cheap Walk Cycles! Posted: 23 Sep 2019 06:41 PM PDT
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Im the only one who wished we could play with the real staffs ... Posted: 24 Sep 2019 06:43 AM PDT
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Picture of the devs writing the end of the story Posted: 24 Sep 2019 11:11 AM PDT
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Posted: 24 Sep 2019 11:06 AM PDT
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Besides things left unanswered, why is this a thing? Posted: 23 Sep 2019 08:23 PM PDT
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Posted: 23 Sep 2019 08:29 PM PDT
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Tag der Toten easter egg hunting summed up so far Posted: 23 Sep 2019 03:05 PM PDT
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A short conversation between Rushmore and Sophia Posted: 23 Sep 2019 11:25 PM PDT
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Posted: 24 Sep 2019 11:12 AM PDT
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Posted: 23 Sep 2019 09:18 PM PDT I refuse to believe that these maps were actually created and added to the Aether storyline, Revelations was the end. The ending to this god forsaken game is so unbearably bad it makes my head hurt. Since WaW everything the crew has done was for nothing. Seriously? That's the ending you go for? No boss fight, no animated cut scene, no Monty, no Shadowman. What an absolute joke. My heart goes out to the folks that bought the Black Ops Pass expecting quality because you got bent, at least you got two DLC maps that had quality but it's for a story most don't care about and likely won't be continued. At least we got microtransactions and a battle royale mode, right Treyarch? [link] [comments] | ||
Plotholes and why the ending was like that Posted: 23 Sep 2019 11:04 PM PDT
So overall it seems like 3Arc had a different ending in mind but because of Money Drawbacks and less workforce they had to rewrite it a the very end. Even the hidden Skybox pointed to something bigger, everything leading up to this last map has pointed to an epic war between the Keepers, Aphoticons and Monty but then everything got swept under the rug. There is some stuff I like about the cutscene and small details like: Richtofen said that he cared for Primis shortly after teleporting to Blood. He gave the Kronorium away because he knows that he cant kill them off (Which I don't even think was required for what they've done) and thus give Nikolai the task to kill them. But overall, the game was rushed from front to back, Treyarch prioitised other gamemodes and lacked support for Zombies since the beginning. The CoD 2020 drawback gave them their final push and they just rushed the story to an end without a meaning. [link] [comments] | ||
[SPOILER] Ultimis Dempsey was the first and the last one of our characters to speak in the story Posted: 24 Sep 2019 04:21 AM PDT As Steve Blum pointed out in the interview during the stream, Dempsey was the first of our characters to speak. He turned out to be the last one to do so too. [link] [comments] | ||
Posted: 24 Sep 2019 06:35 AM PDT Don't attack Treyarch these guys deserve some credit for giving us some unbelievable memories. Sure the ending was disheartening for many of us. I made some life long friends with zombies and will still cherish those memories of playing Nacht for the very first time My advice to many of you smile because zombies happened. Remember your fondest memories growing up with this wonderful storyline. Without our passion and desire as a community zombies would never have evolved to what it became today [link] [comments] | ||
Posted: 24 Sep 2019 12:45 PM PDT
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