Call of Duty Zombies How do they tell him |
- How do they tell him
- The key to a game's longevity right? @Treyarch
- After playing for 2 hours in zombies
- Proof that post-patch 2X for zombies is SLOWER than before 2x
- I Have 1387 kills with Magnum and i didn't receive one weapon level what is going on..
- When the XP bug gets fixed, IF it gets fixed, double XP in zombies should be extended by the amount of time we've lost
- I’m a 3rd Prestige 100 and top 4k player, and I hope Treyarch sees this.
- This is the amount of weapon XP I got from a 15 minute game of SnD. You can’t even get that same amount from an hour long game of zombies. What a joke.
- XP Nerf is a Joke.
- Me and the boys exfilling at round 100
- Treyarch Zombies Cut Content: Part 2
- TIL: There is a buyable obstruction in Nacht by the Gas Canister. I have over 48 hours in zombies, and i'm just now learning about this.
- Proof of later rounds providing lower exp! (Explanation in comments!)
- Anyone else stop playing zombies almost entirely since they nerfed progression to shit?
- Wait for it. You wont be disappointed.
- The XP is only glitched in solos. Treyarch needs to have a look into that, Public games are awarding XP just fine.
- If you have dual-wield pistols and the upgrade that makes pistols do 10% more damage when up close, the left pistol doesn't receive the bonus damage.
- Two wonder chicks with two wonder weapons (first ever post and hopefully a good one)
- The xp problem in zombies
- Idk about everyone else, as they've been focused on the XP issues, but I've had Trapper sit at 255 for about 4 days at least.
- Updated list of all challenge rewards
- Still best Map selection Zombies had! No effort for zombies anymore.
Posted: 26 Nov 2020 05:51 AM PST
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The key to a game's longevity right? @Treyarch Posted: 26 Nov 2020 08:38 AM PST
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After playing for 2 hours in zombies Posted: 26 Nov 2020 08:12 AM PST
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Proof that post-patch 2X for zombies is SLOWER than before 2x Posted: 25 Nov 2020 05:08 PM PST https://gyazo.com/fe3fae7604dc85cc589a307a2c19f38d My bullfrog in zombies. Only used BEFORE the 2x event started. 2,000 kills took it from 1-16. 0 kills on MP https://gyazo.com/a92652ec52ab2c01ab7a9e7bf054dc9f. My milano, all exp earned post 2x EXP nerf, exclusively zombies: https://gyazo.com/934b6f263106dc9ca2599cb5f4a732da Turns out, with double exp, somehow exp is even slower than half it was before 2x. Fix your game Treyarch, it's not placebo. Those 12 levels took me an hour and a half btw. I can do 1-27 in a single match of dirty bomb. [link] [comments] | ||
I Have 1387 kills with Magnum and i didn't receive one weapon level what is going on.. Posted: 26 Nov 2020 08:34 AM PST
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Posted: 26 Nov 2020 06:36 AM PST It seems to me it must be a glitch, otherwise when 2XP ends we are in for a rough grind god damn. And if it is a glitch, they should own their mistake and extend 2XP for the zombies community. [link] [comments] | ||
I’m a 3rd Prestige 100 and top 4k player, and I hope Treyarch sees this. Posted: 26 Nov 2020 09:36 AM PST As the title states, I'm currently max level and a top 4000 player in the world at the moment in Cold War Zombies. This is not to brag or boast, but to add context to my post, and for potentially treyarch to understand the broad scale of players they affect with such ridiculous updates. This is a long one but please bare with me. Weapon XP pre nerf was bad, but this is absolutely pathetic and I'm beginning to wonder if anyone in their studio has ever played zombies before, or they've brought a new team in who are absolutely clueless. First of all before even considering this pathetic attempt of an update, I can't think of a game / game studio which PUNISHES you for doing BETTER, why on earth is the best method at the minute to gain weapon xp getting to round 8 and quitting out? Do you understand how stupid that is? Why does xp DECREASE as the skill gap increases? NoahJ read a stat out on stream the other day stating "close to 50% of players who have ever loaded up zombies have never made it round past 10", so if over half the player base can't make it past round 10, why are the other 50% of players punished with minimal xp when they do? Apparently their stance on this is something along the lines of "preventing glitchers and exploiters to gain unfair advantages". I have two comments on this: Number 1, how about fixing your fucking gamebreaking glitches before coming out with half assed, bandaid on a broken bone, joke of a "nerf". Why are the real players being punished for a very small percentage of cheaters? Secondly, which is more controversial, are these said glitchers and exploiters REALLY harming anyone else by getting a few levels to the point they have to implement idiotic remedies that punish higher skilled players? Secondly, nobody needs to be told again how much of a joke the new weapon xp system is. And the community manager who said in the discord "it's working as intended" needs to go and play themselves for a few hours and see if it's "working as intended". Round 31 exfil games using literally the weapon you're trying to level and nothing else nets you 1 single level up if you're lucky. If that's how it's intended then it's obvious that somebody higher up is attempting to extradite us zombies players (as always) into multiplayer and warzone because that's where the money is for them. How on earth somebody decided that double weapon xp will genuinely be slower than pre nerf normal xp is beyond me. And I'm dreading to see what it's like if they don't fix this after double xp finished. I put my level of skill etc in the title to add context to this, because I can no longer gain any xp to my actual level, I decided to go for plague diamond on some of my guns, it was an absolute blast and a much welcomed change to my play style instead of max efficiency high rounding. After this ridiculous patch, I'm not even playing the game at the minute, and to me that should be VERY worrying for treyarch that for someone who's pretty high up on the leaderboards isn't playing because of an update. This is because there's nothing left for me to do. Can't level up my actual level, can't level up my weapons to go for camos because I'm not sitting there getting to round 8, quitting, and repeating this cycle all day just so I can get the level requirements, nevermind the challenges for the camos. In conclusion, for the first time in years zombies has been revitalised, it's absolutely fantastic this year and in my opinion, has the potential to overtake bo3 as the best zombies of all time, but if treyarch don't take a moment to think about the updates they are bringing out at the moment, they will kill their player-base faster than any amount of "slightly increased rates" of weapon xp ever will. I would love for people to have a discussion about this issue in the comments and I hope this post can gain some traction to the point at least somebody can see how this update has affected us zombies players, I feel like I speak for all of us in saying we're sick and tired of being treated as the 3rd game mode. [link] [comments] | ||
Posted: 25 Nov 2020 08:44 PM PST
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Posted: 26 Nov 2020 06:36 AM PST Before anyone says anything, I understand the buff in XP along with the 2XP event was extremely OP. However, we have gone to levelling a gun 30 times in one game of round 30 to me levelling my gun twice in a round 40 game. Surely there needs to be some balance? Over an hour of gameplay on multiplayer would be much more rewarding than this, so something definitely needs to be done. Treyarch sort your shit out. [link] [comments] | ||
Me and the boys exfilling at round 100 Posted: 26 Nov 2020 03:30 AM PST
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Treyarch Zombies Cut Content: Part 2 Posted: 26 Nov 2020 03:09 AM PST So I did a bit more research after my first Cut Content post and I learned about other stuff that was cut from Treyarch Zombies. I will also expand on some of the things from my original post. Call of Duty: World at War
Call of Duty: Black Ops
Call of Duty: Black Ops 2
Call of Duty: Black Ops 3
Call of Duty: Black Ops 4
Call of Duty: Black Ops Cold War
Sources for info:
[link] [comments] | ||
Posted: 25 Nov 2020 10:06 PM PST
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Proof of later rounds providing lower exp! (Explanation in comments!) Posted: 26 Nov 2020 04:29 AM PST
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Anyone else stop playing zombies almost entirely since they nerfed progression to shit? Posted: 26 Nov 2020 11:39 AM PST I played zombies for hours a day since launch grinding for dark aether. Progression was decent and I was happy with my pace. Like many people, I really enjoyed the bugged xp that we had on Tuesday but knew it wouldn't last. They completely killed progression tho. I shouldn't have to play in pubs to level up guns at a reasonable pace. Because of this, I might play one round of zombies a day, if that, but my play time has almost ceased entirely. Hopefully they fix the xp for solos soon [link] [comments] | ||
Wait for it. You wont be disappointed. Posted: 26 Nov 2020 02:39 AM PST
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Posted: 26 Nov 2020 10:24 AM PST Edit: After some more looking into it, it seems like the new scaling system is based off how many players are in the game. Going into a game with progressively more people will show noticeably more XP gain. Seems like Treyarch thinks everybody plays with full teams or at least that's how they want people to play. Seen another thread about it so checked it out myself and sure enough I seem to levelling quite efficiently. Problem is public games are ass. They're plagued with performance, connectivity issues and more. So please Treyarch, please fix solo XP now instead of the day before double XP leaves. [link] [comments] | ||
Posted: 26 Nov 2020 09:36 AM PST
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Two wonder chicks with two wonder weapons (first ever post and hopefully a good one) Posted: 26 Nov 2020 09:22 AM PST
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Posted: 26 Nov 2020 10:58 AM PST I don't know if I'm the only one that feels this way about cod, I'm betting there are others, but I personally don't like Multiplayer that much. I play it ever so often but it feels like it full of try hards so I can never really have fun in it that's why I like zombies so much. I feel like I am actually doing something in zombies and I can do some fun things. But the xp rates in zombies are absolute trash. I feel like I don't make any progress for weapons in the game mode, and I don't want to have to go Multiplayer and suffer just to level up a gun I want to use in zombies or go for camos. So I don't understand why it seems that treyarch are so against us leveling up in zombies. Where you can go multiplayer and get levels left and right, meanwhile zombies I go from round 1 to 30 and only get a gun from level 4 to 9. We should have similar xp rates to multiplayer if anything a bit toned down at least. But that's just my opinion. [link] [comments] | ||
Posted: 25 Nov 2020 10:11 PM PST
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Updated list of all challenge rewards Posted: 26 Nov 2020 03:57 AM PST
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Still best Map selection Zombies had! No effort for zombies anymore. Posted: 26 Nov 2020 07:03 AM PST
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