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    Tuesday, December 1, 2020

    Call of Duty Zombies Hilarious panic call from her while I was at work.

    Call of Duty Zombies Hilarious panic call from her while I was at work.


    Hilarious panic call from her while I was at work.

    Posted: 01 Dec 2020 07:25 AM PST

    Plaquehound emblem art

    Posted: 01 Dec 2020 08:01 AM PST

    Finally the grind for Dark Aether is over ����.

    Posted: 30 Nov 2020 10:46 PM PST

    4 Hours I'll Never Get Back: Flashlights & Salvage Drop Rates

    Posted: 01 Dec 2020 07:57 AM PST

    Friendly reminder to never leave your Sentry behind!

    Posted: 30 Nov 2020 04:08 PM PST

    Aetherium crystals should give xp if you max out all upgrades

    Posted: 01 Dec 2020 06:35 AM PST

    I don't know if this is what they do already but I think it would give a better use for them than just them being useless aswell as CW persist issue of fuckery in the xp department

    submitted by /u/uionggvy
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    Chasing that round 100 and get this bullshit. I feel so robbed.

    Posted: 01 Dec 2020 04:26 AM PST

    I ran round 39 - 51 with only the AUG to test the new weapon XP, Here's the results.

    Posted: 01 Dec 2020 02:45 AM PST

    Nice job Treyarch. But the WXP on high rounds still needs to be adjusted

    Posted: 01 Dec 2020 06:14 AM PST

    I appreciate I can now run normal games of zombies into the 30s and 40s without completely losing all sense of progression. High rounds actually give us wxp now which is a great start. But, it's still infinitely faster to level guns up by just going to round 10 and restarting. This is because it seems like the WXP is equally distributed among the zombies per round. 6 kills on round 1 seem to give you the same wxp as an entire wave in the 40s. Simply put, while now we c a n go to higher rounds and play the game, there is no reward for it.

    My solution would be either lower the overall wxp per zombie but keep it consistent no matter how high the rounds go. 6 zombies on round 1 would net you the same as 6 zombies on round 50 for example. The other solution I can think of is have a wxp multiplier that kicks in on certain milestones, this would be my preference as it would feel a lot more rewarding to achieve higher rounds, as well as an incentive to use each gun in high round situations, rather than opting to go for a super powerful weapon or a wonder weapon. On the whole though, I'm just glad I can at least play zombies in solo again, it's not unplayable and we are still able to make progression, this is just a post asking for a quality of life type change.

    submitted by /u/thrash_jesus
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    came up with an alternate zombies diamond camo, think it could be called blood diamond or something. here it is compared to plague diamond.

    Posted: 30 Nov 2020 10:16 PM PST

    always‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎

    Posted: 01 Dec 2020 02:06 AM PST

    Completed my first Easter egg in DE!

    Posted: 01 Dec 2020 08:25 AM PST

    F**k social distancing challenge. Harder to do than r100

    Posted: 01 Dec 2020 08:39 AM PST

    Treyarch needs to bring back the pack a punch jingle

    Posted: 01 Dec 2020 01:42 AM PST

    The jingle was missing in black ops 4 and has yet to feature in cold war. I know the machine is broken and that may be the reason why it does not play the jingle, but the song is on of the best in zombies.

    submitted by /u/superspider115
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    Something funky is is going on...

    Posted: 01 Dec 2020 11:04 AM PST

    A little surprise from the crystals

    Posted: 01 Dec 2020 09:47 AM PST

    I opened the coffin ee box on blue and got a raygun, drops might be completely random

    Posted: 01 Dec 2020 04:57 AM PST

    How Treyarch could fix everyone's weapon XP concerns.

    Posted: 01 Dec 2020 08:47 AM PST

    I propose a simple solution.. Make all camo challenges available regardless of weapon level. I know that the greater portion of the complaints come from people who just want to get on the camo grind and are halted during progression due to level prerequisites. Even if it was lowered to level 30 for all challenges, I would be fine with it. In the current state, however, it's a bit too tedious going from 40 to 50 just to get a final challenge to unlock. Plus, it would be nice to still have progression left after unlocking dark aether!

    submitted by /u/Highly_Potent
    [link] [comments]

    Imagine this thing in CW

    Posted: 01 Dec 2020 03:23 AM PST

    Why Unlimited Self Revive Needs to be Nerfed in Cold War Zombies - Call of Duty Black Ops Cold War

    Posted: 01 Dec 2020 09:40 AM PST

    They never show you who stocks the perk machines

    Posted: 30 Nov 2020 03:47 PM PST

    You can lock yourself into the original stating room of Nackt

    Posted: 01 Dec 2020 09:11 AM PST

    Timeline question

    Posted: 01 Dec 2020 03:50 AM PST

    my man moon walking on my head lol....

    Posted: 01 Dec 2020 12:50 AM PST

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